top of page



The Artist
Profile
Name
Koromo Natsume
Role
3D Character Artist

Education
Gnomon School of Visual Effects, Games &Animation
Base
Los Angeles, CA
Skill Summary
Visual Development
-Develop original character designs with intentional visual storytelling and personality.
-Skilled in digital painting with a strong understanding of color theory and lighting to enhance mood and depth.
-Able to communicate narrative and gameplay sequences visually through storyboards.
3D Modeling
-Proficient in 3D modeling software with a working understanding of core tools and workflows.
-Passionate about translating 2D concept art into accurate, faithful 3D models.
-Experience with UV mapping and texturing to create game-ready assets that align with the original concept art.
Communication
-Flexible and adaptable when working in team environments, open to adjusting creative direction based on project needs.
-Comfortable giving and receiving constructive feedback.
Software
3D
Maya
Zbrush
Substance
Designer/Painter
Unreal Engine
Blender
Marvelous Designer
2D
Adobe
Photshop
Illustrator
Aftereffects
bottom of page